/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ using System; using QuantConnect.Data.Market; namespace QuantConnect.Indicators.CandlestickPatterns { /// /// Three Stars In The South candlestick pattern /// /// /// Must have: /// - first candle: long black candle with long lower shadow /// - second candle: smaller black candle that opens higher than prior close but within prior candle's range /// and trades lower than prior close but not lower than prior low and closes off of its low(it has a shadow) /// - third candle: small black marubozu(or candle with very short shadows) engulfed by prior candle's range /// The meanings of "long body", "short body", "very short shadow" are specified with SetCandleSettings; /// The returned value is positive (+1): 3 stars in the south is always bullish; /// The user should consider that 3 stars in the south is significant when it appears in downtrend, while this function /// does not consider it /// public class ThreeStarsInSouth : CandlestickPattern { private readonly int _bodyLongAveragePeriod; private readonly int _shadowLongAveragePeriod; private readonly int _shadowVeryShortAveragePeriod; private readonly int _bodyShortAveragePeriod; private decimal _bodyLongPeriodTotal; private decimal _shadowLongPeriodTotal; private decimal[] _shadowVeryShortPeriodTotal = new decimal[2]; private decimal _bodyShortPeriodTotal; /// /// Initializes a new instance of the class using the specified name. /// /// The name of this indicator public ThreeStarsInSouth(string name) : base(name, Math.Max(Math.Max(CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod, CandleSettings.Get(CandleSettingType.ShadowLong).AveragePeriod), Math.Max(CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod, CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod)) + 2 + 1) { _bodyLongAveragePeriod = CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod; _shadowLongAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowLong).AveragePeriod; _shadowVeryShortAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod; _bodyShortAveragePeriod = CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod; } /// /// Initializes a new instance of the class. /// public ThreeStarsInSouth() : this("THREESTARSINSOUTH") { } /// /// Gets a flag indicating when this indicator is ready and fully initialized /// public override bool IsReady { get { return Samples >= Period; } } /// /// Computes the next value of this indicator from the given state /// /// The window of data held in this indicator /// The input given to the indicator /// A new value for this indicator protected override decimal ComputeNextValue(IReadOnlyWindow window, IBaseDataBar input) { if (!IsReady) { if (Samples >= Period - _bodyLongAveragePeriod) { _bodyLongPeriodTotal += GetCandleRange(CandleSettingType.BodyLong, window[2]); } if (Samples >= Period - _shadowLongAveragePeriod) { _shadowLongPeriodTotal += GetCandleRange(CandleSettingType.ShadowLong, window[2]); } if (Samples >= Period - _shadowVeryShortAveragePeriod) { _shadowVeryShortPeriodTotal[1] += GetCandleRange(CandleSettingType.ShadowVeryShort, window[1]); _shadowVeryShortPeriodTotal[0] += GetCandleRange(CandleSettingType.ShadowVeryShort, input); } if (Samples >= Period - _bodyShortAveragePeriod) { _bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, input); } return 0m; } decimal value; if ( // 1st black GetCandleColor(window[2]) == CandleColor.Black && // 2nd black GetCandleColor(window[1]) == CandleColor.Black && // 3rd black GetCandleColor(input) == CandleColor.Black && // 1st: long GetRealBody(window[2]) > GetCandleAverage(CandleSettingType.BodyLong, _bodyLongPeriodTotal, window[2]) && // with long lower shadow GetLowerShadow(window[2]) > GetCandleAverage(CandleSettingType.ShadowLong, _shadowLongPeriodTotal, window[2]) && // 2nd: smaller candle GetRealBody(window[1]) < GetRealBody(window[2]) && // that opens higher but within 1st range window[1].Open > window[2].Close && window[1].Open <= window[2].High && // and trades lower than 1st close window[1].Low < window[2].Close && // but not lower than 1st low window[1].Low >= window[2].Low && // and has a lower shadow GetLowerShadow(window[1]) > GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[1], window[1]) && // 3rd: small marubozu GetRealBody(input) < GetCandleAverage(CandleSettingType.BodyShort, _bodyShortPeriodTotal, input) && GetLowerShadow(input) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[0], input) && GetUpperShadow(input) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[0], input) && // engulfed by prior candle's range input.Low > window[1].Low && input.High < window[1].High ) value = 1m; else value = 0m; // add the current range and subtract the first range: this is done after the pattern recognition // when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle) _bodyLongPeriodTotal += GetCandleRange(CandleSettingType.BodyLong, window[2]) - GetCandleRange(CandleSettingType.BodyLong, window[2 + _bodyLongAveragePeriod]); _shadowLongPeriodTotal += GetCandleRange(CandleSettingType.ShadowLong, window[2]) - GetCandleRange(CandleSettingType.ShadowLong, window[2 + _shadowLongAveragePeriod]); for (var i = 1; i >= 0; i--) { _shadowVeryShortPeriodTotal[i] += GetCandleRange(CandleSettingType.ShadowVeryShort, window[i]) - GetCandleRange(CandleSettingType.ShadowVeryShort, window[i + _shadowVeryShortAveragePeriod]); } _bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, input) - GetCandleRange(CandleSettingType.BodyShort, window[_bodyShortAveragePeriod]); return value; } /// /// Resets this indicator to its initial state /// public override void Reset() { _bodyLongPeriodTotal = 0; _shadowLongPeriodTotal = 0; _shadowVeryShortPeriodTotal = new decimal[2]; _bodyShortPeriodTotal = 0; base.Reset(); } } }