/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using System;
using QuantConnect.Data.Market;
namespace QuantConnect.Indicators.CandlestickPatterns
{
///
/// Three Stars In The South candlestick pattern
///
///
/// Must have:
/// - first candle: long black candle with long lower shadow
/// - second candle: smaller black candle that opens higher than prior close but within prior candle's range
/// and trades lower than prior close but not lower than prior low and closes off of its low(it has a shadow)
/// - third candle: small black marubozu(or candle with very short shadows) engulfed by prior candle's range
/// The meanings of "long body", "short body", "very short shadow" are specified with SetCandleSettings;
/// The returned value is positive (+1): 3 stars in the south is always bullish;
/// The user should consider that 3 stars in the south is significant when it appears in downtrend, while this function
/// does not consider it
///
public class ThreeStarsInSouth : CandlestickPattern
{
private readonly int _bodyLongAveragePeriod;
private readonly int _shadowLongAveragePeriod;
private readonly int _shadowVeryShortAveragePeriod;
private readonly int _bodyShortAveragePeriod;
private decimal _bodyLongPeriodTotal;
private decimal _shadowLongPeriodTotal;
private decimal[] _shadowVeryShortPeriodTotal = new decimal[2];
private decimal _bodyShortPeriodTotal;
///
/// Initializes a new instance of the class using the specified name.
///
/// The name of this indicator
public ThreeStarsInSouth(string name)
: base(name, Math.Max(Math.Max(CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod, CandleSettings.Get(CandleSettingType.ShadowLong).AveragePeriod),
Math.Max(CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod, CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod)) + 2 + 1)
{
_bodyLongAveragePeriod = CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod;
_shadowLongAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowLong).AveragePeriod;
_shadowVeryShortAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod;
_bodyShortAveragePeriod = CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod;
}
///
/// Initializes a new instance of the class.
///
public ThreeStarsInSouth()
: this("THREESTARSINSOUTH")
{
}
///
/// Gets a flag indicating when this indicator is ready and fully initialized
///
public override bool IsReady
{
get { return Samples >= Period; }
}
///
/// Computes the next value of this indicator from the given state
///
/// The window of data held in this indicator
/// The input given to the indicator
/// A new value for this indicator
protected override decimal ComputeNextValue(IReadOnlyWindow window, IBaseDataBar input)
{
if (!IsReady)
{
if (Samples >= Period - _bodyLongAveragePeriod)
{
_bodyLongPeriodTotal += GetCandleRange(CandleSettingType.BodyLong, window[2]);
}
if (Samples >= Period - _shadowLongAveragePeriod)
{
_shadowLongPeriodTotal += GetCandleRange(CandleSettingType.ShadowLong, window[2]);
}
if (Samples >= Period - _shadowVeryShortAveragePeriod)
{
_shadowVeryShortPeriodTotal[1] += GetCandleRange(CandleSettingType.ShadowVeryShort, window[1]);
_shadowVeryShortPeriodTotal[0] += GetCandleRange(CandleSettingType.ShadowVeryShort, input);
}
if (Samples >= Period - _bodyShortAveragePeriod)
{
_bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, input);
}
return 0m;
}
decimal value;
if (
// 1st black
GetCandleColor(window[2]) == CandleColor.Black &&
// 2nd black
GetCandleColor(window[1]) == CandleColor.Black &&
// 3rd black
GetCandleColor(input) == CandleColor.Black &&
// 1st: long
GetRealBody(window[2]) > GetCandleAverage(CandleSettingType.BodyLong, _bodyLongPeriodTotal, window[2]) &&
// with long lower shadow
GetLowerShadow(window[2]) > GetCandleAverage(CandleSettingType.ShadowLong, _shadowLongPeriodTotal, window[2]) &&
// 2nd: smaller candle
GetRealBody(window[1]) < GetRealBody(window[2]) &&
// that opens higher but within 1st range
window[1].Open > window[2].Close && window[1].Open <= window[2].High &&
// and trades lower than 1st close
window[1].Low < window[2].Close &&
// but not lower than 1st low
window[1].Low >= window[2].Low &&
// and has a lower shadow
GetLowerShadow(window[1]) > GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[1], window[1]) &&
// 3rd: small marubozu
GetRealBody(input) < GetCandleAverage(CandleSettingType.BodyShort, _bodyShortPeriodTotal, input) &&
GetLowerShadow(input) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[0], input) &&
GetUpperShadow(input) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[0], input) &&
// engulfed by prior candle's range
input.Low > window[1].Low && input.High < window[1].High
)
value = 1m;
else
value = 0m;
// add the current range and subtract the first range: this is done after the pattern recognition
// when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle)
_bodyLongPeriodTotal += GetCandleRange(CandleSettingType.BodyLong, window[2]) -
GetCandleRange(CandleSettingType.BodyLong, window[2 + _bodyLongAveragePeriod]);
_shadowLongPeriodTotal += GetCandleRange(CandleSettingType.ShadowLong, window[2]) -
GetCandleRange(CandleSettingType.ShadowLong, window[2 + _shadowLongAveragePeriod]);
for (var i = 1; i >= 0; i--)
{
_shadowVeryShortPeriodTotal[i] += GetCandleRange(CandleSettingType.ShadowVeryShort, window[i]) -
GetCandleRange(CandleSettingType.ShadowVeryShort, window[i + _shadowVeryShortAveragePeriod]);
}
_bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, input) -
GetCandleRange(CandleSettingType.BodyShort, window[_bodyShortAveragePeriod]);
return value;
}
///
/// Resets this indicator to its initial state
///
public override void Reset()
{
_bodyLongPeriodTotal = 0;
_shadowLongPeriodTotal = 0;
_shadowVeryShortPeriodTotal = new decimal[2];
_bodyShortPeriodTotal = 0;
base.Reset();
}
}
}