/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using System;
using QuantConnect.Data.Market;
namespace QuantConnect.Indicators.CandlestickPatterns
{
///
/// Shooting Star candlestick pattern
///
///
/// Must have:
/// - small real body
/// - long upper shadow
/// - no, or very short, lower shadow
/// - gap up from prior real body
/// The meaning of "short", "very short" and "long" is specified with SetCandleSettings;
/// The returned value is negative(-1): shooting star is always bearish;
/// The user should consider that a shooting star must appear in an uptrend, while this function does not consider it
///
public class ShootingStar : CandlestickPattern
{
private readonly int _bodyShortAveragePeriod;
private readonly int _shadowLongAveragePeriod;
private readonly int _shadowVeryShortAveragePeriod;
private decimal _bodyShortPeriodTotal;
private decimal _shadowLongPeriodTotal;
private decimal _shadowVeryShortPeriodTotal;
///
/// Initializes a new instance of the class using the specified name.
///
/// The name of this indicator
public ShootingStar(string name)
: base(name, Math.Max(Math.Max(CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod, CandleSettings.Get(CandleSettingType.ShadowLong).AveragePeriod),
CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod) + 1 + 1)
{
_bodyShortAveragePeriod = CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod;
_shadowLongAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowLong).AveragePeriod;
_shadowVeryShortAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod;
}
///
/// Initializes a new instance of the class.
///
public ShootingStar()
: this("SHOOTINGSTAR")
{
}
///
/// Gets a flag indicating when this indicator is ready and fully initialized
///
public override bool IsReady
{
get { return Samples >= Period; }
}
///
/// Computes the next value of this indicator from the given state
///
/// The window of data held in this indicator
/// The input given to the indicator
/// A new value for this indicator
protected override decimal ComputeNextValue(IReadOnlyWindow window, IBaseDataBar input)
{
if (!IsReady)
{
if (Samples >= Period - _bodyShortAveragePeriod)
{
_bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, input);
}
if (Samples >= Period - _shadowLongAveragePeriod)
{
_shadowLongPeriodTotal += GetCandleRange(CandleSettingType.ShadowLong, input);
}
if (Samples >= Period - _shadowVeryShortAveragePeriod)
{
_shadowVeryShortPeriodTotal += GetCandleRange(CandleSettingType.ShadowVeryShort, input);
}
return 0m;
}
decimal value;
if (
// small rb
GetRealBody(input) < GetCandleAverage(CandleSettingType.BodyShort, _bodyShortPeriodTotal, input) &&
// long upper shadow
GetUpperShadow(input) > GetCandleAverage(CandleSettingType.ShadowLong, _shadowLongPeriodTotal, input) &&
// very short lower shadow
GetLowerShadow(input) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal, input) &&
// gap up
GetRealBodyGapUp(input, window[1])
)
value = -1m;
else
value = 0m;
// add the current range and subtract the first range: this is done after the pattern recognition
// when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle)
_bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, input) -
GetCandleRange(CandleSettingType.BodyShort, window[_bodyShortAveragePeriod]);
_shadowLongPeriodTotal += GetCandleRange(CandleSettingType.ShadowLong, input) -
GetCandleRange(CandleSettingType.ShadowLong, window[_shadowLongAveragePeriod]);
_shadowVeryShortPeriodTotal += GetCandleRange(CandleSettingType.ShadowVeryShort, input) -
GetCandleRange(CandleSettingType.ShadowVeryShort, window[_shadowVeryShortAveragePeriod]);
return value;
}
///
/// Resets this indicator to its initial state
///
public override void Reset()
{
_bodyShortPeriodTotal = 0;
_shadowLongPeriodTotal = 0;
_shadowVeryShortPeriodTotal = 0;
base.Reset();
}
}
}