/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ using System; using QuantConnect.Data.Market; namespace QuantConnect.Indicators.CandlestickPatterns { /// /// Identical Three Crows candlestick pattern /// /// /// Must have: /// - three consecutive and declining black candlesticks /// - each candle must have no or very short lower shadow /// - each candle after the first must open at or very close to the prior candle's close /// The meaning of "very short" is specified with SetCandleSettings; /// the meaning of "very close" is specified with SetCandleSettings(Equal); /// The returned value is negative(-1): identical three crows is always bearish; /// The user should consider that identical 3 crows is significant when it appears after a mature advance or at high levels, /// while this function does not consider it /// public class IdenticalThreeCrows : CandlestickPattern { private readonly int _shadowVeryShortAveragePeriod; private readonly int _equalAveragePeriod; private decimal[] _shadowVeryShortPeriodTotal = new decimal[3]; private decimal[] _equalPeriodTotal = new decimal[3]; /// /// Initializes a new instance of the class using the specified name. /// /// The name of this indicator public IdenticalThreeCrows(string name) : base(name, Math.Max(CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod, CandleSettings.Get(CandleSettingType.Equal).AveragePeriod) + 2 + 1) { _shadowVeryShortAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod; _equalAveragePeriod = CandleSettings.Get(CandleSettingType.Equal).AveragePeriod; } /// /// Initializes a new instance of the class. /// public IdenticalThreeCrows() : this("IDENTICALTHREECROWS") { } /// /// Gets a flag indicating when this indicator is ready and fully initialized /// public override bool IsReady { get { return Samples >= Period; } } /// /// Computes the next value of this indicator from the given state /// /// The window of data held in this indicator /// The input given to the indicator /// A new value for this indicator protected override decimal ComputeNextValue(IReadOnlyWindow window, IBaseDataBar input) { if (!IsReady) { if (Samples >= Period - _shadowVeryShortAveragePeriod) { _shadowVeryShortPeriodTotal[2] += GetCandleRange(CandleSettingType.ShadowVeryShort, window[2]); _shadowVeryShortPeriodTotal[1] += GetCandleRange(CandleSettingType.ShadowVeryShort, window[1]); _shadowVeryShortPeriodTotal[0] += GetCandleRange(CandleSettingType.ShadowVeryShort, input); } if (Samples >= Period - _equalAveragePeriod) { _equalPeriodTotal[2] += GetCandleRange(CandleSettingType.Near, window[2]); _equalPeriodTotal[1] += GetCandleRange(CandleSettingType.Near, window[1]); } return 0m; } decimal value; if ( // 1st black GetCandleColor(window[2]) == CandleColor.Black && // very short lower shadow GetLowerShadow(window[2]) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[2], window[2]) && // 2nd black GetCandleColor(window[1]) == CandleColor.Black && // very short lower shadow GetLowerShadow(window[1]) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[1], window[1]) && // 3rd black GetCandleColor(input) == CandleColor.Black && // very short lower shadow GetLowerShadow(input) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[0], input) && // three declining window[2].Close > window[1].Close && window[1].Close > input.Close && // 2nd black opens very close to 1st close window[1].Open <= window[2].Close + GetCandleAverage(CandleSettingType.Equal, _equalPeriodTotal[2], window[2]) && window[1].Open >= window[2].Close - GetCandleAverage(CandleSettingType.Equal, _equalPeriodTotal[2], window[2]) && // 3rd black opens very close to 2nd close input.Open <= window[1].Close + GetCandleAverage(CandleSettingType.Equal, _equalPeriodTotal[1], window[1]) && input.Open >= window[1].Close - GetCandleAverage(CandleSettingType.Equal, _equalPeriodTotal[1], window[1]) ) value = -1m; else value = 0m; // add the current range and subtract the first range: this is done after the pattern recognition // when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle) for (var i = 2; i >= 0; i--) { _shadowVeryShortPeriodTotal[i] += GetCandleRange(CandleSettingType.ShadowVeryShort, window[i]) - GetCandleRange(CandleSettingType.ShadowVeryShort, window[i + _shadowVeryShortAveragePeriod]); } for (var i = 2; i >= 1; i--) { _equalPeriodTotal[i] += GetCandleRange(CandleSettingType.Equal, window[i]) - GetCandleRange(CandleSettingType.Equal, window[i + _equalAveragePeriod]); } return value; } /// /// Resets this indicator to its initial state /// public override void Reset() { _shadowVeryShortPeriodTotal = new decimal[3]; _equalPeriodTotal = new decimal[3]; base.Reset(); } } }