/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using System;
using QuantConnect.Data.Market;
namespace QuantConnect.Indicators.CandlestickPatterns
{
///
/// Identical Three Crows candlestick pattern
///
///
/// Must have:
/// - three consecutive and declining black candlesticks
/// - each candle must have no or very short lower shadow
/// - each candle after the first must open at or very close to the prior candle's close
/// The meaning of "very short" is specified with SetCandleSettings;
/// the meaning of "very close" is specified with SetCandleSettings(Equal);
/// The returned value is negative(-1): identical three crows is always bearish;
/// The user should consider that identical 3 crows is significant when it appears after a mature advance or at high levels,
/// while this function does not consider it
///
public class IdenticalThreeCrows : CandlestickPattern
{
private readonly int _shadowVeryShortAveragePeriod;
private readonly int _equalAveragePeriod;
private decimal[] _shadowVeryShortPeriodTotal = new decimal[3];
private decimal[] _equalPeriodTotal = new decimal[3];
///
/// Initializes a new instance of the class using the specified name.
///
/// The name of this indicator
public IdenticalThreeCrows(string name)
: base(name, Math.Max(CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod, CandleSettings.Get(CandleSettingType.Equal).AveragePeriod) + 2 + 1)
{
_shadowVeryShortAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod;
_equalAveragePeriod = CandleSettings.Get(CandleSettingType.Equal).AveragePeriod;
}
///
/// Initializes a new instance of the class.
///
public IdenticalThreeCrows()
: this("IDENTICALTHREECROWS")
{
}
///
/// Gets a flag indicating when this indicator is ready and fully initialized
///
public override bool IsReady
{
get { return Samples >= Period; }
}
///
/// Computes the next value of this indicator from the given state
///
/// The window of data held in this indicator
/// The input given to the indicator
/// A new value for this indicator
protected override decimal ComputeNextValue(IReadOnlyWindow window, IBaseDataBar input)
{
if (!IsReady)
{
if (Samples >= Period - _shadowVeryShortAveragePeriod)
{
_shadowVeryShortPeriodTotal[2] += GetCandleRange(CandleSettingType.ShadowVeryShort, window[2]);
_shadowVeryShortPeriodTotal[1] += GetCandleRange(CandleSettingType.ShadowVeryShort, window[1]);
_shadowVeryShortPeriodTotal[0] += GetCandleRange(CandleSettingType.ShadowVeryShort, input);
}
if (Samples >= Period - _equalAveragePeriod)
{
_equalPeriodTotal[2] += GetCandleRange(CandleSettingType.Near, window[2]);
_equalPeriodTotal[1] += GetCandleRange(CandleSettingType.Near, window[1]);
}
return 0m;
}
decimal value;
if (
// 1st black
GetCandleColor(window[2]) == CandleColor.Black &&
// very short lower shadow
GetLowerShadow(window[2]) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[2], window[2]) &&
// 2nd black
GetCandleColor(window[1]) == CandleColor.Black &&
// very short lower shadow
GetLowerShadow(window[1]) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[1], window[1]) &&
// 3rd black
GetCandleColor(input) == CandleColor.Black &&
// very short lower shadow
GetLowerShadow(input) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal[0], input) &&
// three declining
window[2].Close > window[1].Close &&
window[1].Close > input.Close &&
// 2nd black opens very close to 1st close
window[1].Open <= window[2].Close + GetCandleAverage(CandleSettingType.Equal, _equalPeriodTotal[2], window[2]) &&
window[1].Open >= window[2].Close - GetCandleAverage(CandleSettingType.Equal, _equalPeriodTotal[2], window[2]) &&
// 3rd black opens very close to 2nd close
input.Open <= window[1].Close + GetCandleAverage(CandleSettingType.Equal, _equalPeriodTotal[1], window[1]) &&
input.Open >= window[1].Close - GetCandleAverage(CandleSettingType.Equal, _equalPeriodTotal[1], window[1])
)
value = -1m;
else
value = 0m;
// add the current range and subtract the first range: this is done after the pattern recognition
// when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle)
for (var i = 2; i >= 0; i--)
{
_shadowVeryShortPeriodTotal[i] += GetCandleRange(CandleSettingType.ShadowVeryShort, window[i]) -
GetCandleRange(CandleSettingType.ShadowVeryShort, window[i + _shadowVeryShortAveragePeriod]);
}
for (var i = 2; i >= 1; i--)
{
_equalPeriodTotal[i] += GetCandleRange(CandleSettingType.Equal, window[i]) -
GetCandleRange(CandleSettingType.Equal, window[i + _equalAveragePeriod]);
}
return value;
}
///
/// Resets this indicator to its initial state
///
public override void Reset()
{
_shadowVeryShortPeriodTotal = new decimal[3];
_equalPeriodTotal = new decimal[3];
base.Reset();
}
}
}