/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ using System; using QuantConnect.Data.Market; namespace QuantConnect.Indicators.CandlestickPatterns { /// /// Hikkake Modified candlestick pattern /// /// /// Must have: /// - first candle /// - second candle: candle with range less than first candle and close near the bottom(near the top) /// - third candle: lower high and higher low than 2nd /// - fourth candle: lower high and lower low(higher high and higher low) than 3rd /// The returned value for the hikkake bar is positive(+1) or negative(-1) meaning bullish or bearish hikkake /// Confirmation could come in the next 3 days with: /// - a day that closes higher than the high(lower than the low) of the 3rd candle /// The returned value for the confirmation bar is equal to 1 + the bullish hikkake result or -1 - the bearish hikkake result /// Note: if confirmation and a new hikkake come at the same bar, only the new hikkake is reported(the new hikkake /// overwrites the confirmation of the old hikkake); /// The user should consider that modified hikkake is a reversal pattern, while hikkake could be both a reversal /// or a continuation pattern, so bullish(bearish) modified hikkake is significant when appearing in a downtrend(uptrend) /// public class HikkakeModified : CandlestickPattern { private readonly int _nearAveragePeriod; private decimal _nearPeriodTotal; private int _patternIndex; private int _patternResult; /// /// Initializes a new instance of the class using the specified name. /// /// The name of this indicator public HikkakeModified(string name) : base(name, Math.Max(1, CandleSettings.Get(CandleSettingType.Near).AveragePeriod) + 5 + 1) { _nearAveragePeriod = CandleSettings.Get(CandleSettingType.Near).AveragePeriod; } /// /// Initializes a new instance of the class. /// public HikkakeModified() : this("HIKKAKEMODIFIED") { } /// /// Gets a flag indicating when this indicator is ready and fully initialized /// public override bool IsReady { get { return Samples >= Period; } } /// /// Computes the next value of this indicator from the given state /// /// The window of data held in this indicator /// The input given to the indicator /// A new value for this indicator protected override decimal ComputeNextValue(IReadOnlyWindow window, IBaseDataBar input) { if (!IsReady) { if (Samples >= Period - _nearAveragePeriod - 3 && Samples < Period - 3) { _nearPeriodTotal += GetCandleRange(CandleSettingType.Near, window[2]); } else if (Samples >= Period - 3) { // copy here the pattern recognition code below // 2nd: lower high and higher low than 1st if (window[2].High < window[3].High && window[2].Low > window[3].Low && // 3rd: lower high and higher low than 2nd window[1].High < window[2].High && window[1].Low > window[2].Low && // (bull) 4th: lower high and lower low ((input.High < window[1].High && input.Low < window[1].Low && // (bull) 2nd: close near the low window[2].Close <= window[2].Low + GetCandleAverage(CandleSettingType.Near, _nearPeriodTotal, window[2]) ) || // (bear) 4th: higher high and higher low (input.High > window[1].High && input.Low > window[1].Low && // (bull) 2nd: close near the top window[2].Close >= window[2].High - GetCandleAverage(CandleSettingType.Near, _nearPeriodTotal, window[2]) ) ) ) { _patternResult = (input.High < window[1].High ? 1 : -1); _patternIndex = (int) Samples - 1; } else { // search for confirmation if modified hikkake was no more than 3 bars ago if (Samples <= _patternIndex + 4 && // close higher than the high of 3rd ((_patternResult > 0 && input.Close > window[(int) Samples - _patternIndex].High) || // close lower than the low of 3rd (_patternResult < 0 && input.Close < window[(int) Samples - _patternIndex].Low)) ) _patternIndex = 0; } // add the current range and subtract the first range: this is done after the pattern recognition // when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle) _nearPeriodTotal += GetCandleRange(CandleSettingType.Near, window[2]) - GetCandleRange(CandleSettingType.Near, window[(int)Samples - 1]); } return 0m; } decimal value; // 2nd: lower high and higher low than 1st if (window[2].High < window[3].High && window[2].Low > window[3].Low && // 3rd: lower high and higher low than 2nd window[1].High < window[2].High && window[1].Low > window[2].Low && // (bull) 4th: lower high and lower low ((input.High < window[1].High && input.Low < window[1].Low && // (bull) 2nd: close near the low window[2].Close <= window[2].Low + GetCandleAverage(CandleSettingType.Near, _nearPeriodTotal, window[2]) ) || // (bear) 4th: higher high and higher low (input.High > window[1].High && input.Low > window[1].Low && // (bull) 2nd: close near the top window[2].Close >= window[2].High - GetCandleAverage(CandleSettingType.Near, _nearPeriodTotal, window[2]) ) ) ) { _patternResult = (input.High < window[1].High ? 1 : -1); _patternIndex = (int) Samples - 1; value = _patternResult; } else { // search for confirmation if modified hikkake was no more than 3 bars ago if (Samples <= _patternIndex + 4 && // close higher than the high of 3rd ((_patternResult > 0 && input.Close > window[(int)Samples - _patternIndex].High) || // close lower than the low of 3rd (_patternResult < 0 && input.Close < window[(int)Samples - _patternIndex].Low)) ) { value = _patternResult + (_patternResult > 0 ? 1 : -1); _patternIndex = 0; } else value = 0; } // add the current range and subtract the first range: this is done after the pattern recognition // when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle) _nearPeriodTotal += GetCandleRange(CandleSettingType.Near, window[2]) - GetCandleRange(CandleSettingType.Near, window[_nearAveragePeriod + 5]); return value; } /// /// Resets this indicator to its initial state /// public override void Reset() { _nearPeriodTotal = 0; _patternIndex = 0; _patternResult = 0; base.Reset(); } } }