/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; using QuantConnect.Data.Market; namespace QuantConnect.Indicators.CandlestickPatterns { /// /// Hammer candlestick pattern indicator /// /// /// Must have: /// - small real body /// - long lower shadow /// - no, or very short, upper shadow /// - body below or near the lows of the previous candle /// The meaning of "short", "long" and "near the lows" is specified with SetCandleSettings; /// The returned value is positive(+1): hammer is always bullish; /// The user should consider that a hammer must appear in a downtrend, while this function does not consider it /// public class Hammer : CandlestickPattern { private readonly int _bodyShortAveragePeriod; private readonly int _shadowLongAveragePeriod; private readonly int _shadowVeryShortAveragePeriod; private readonly int _nearAveragePeriod; private decimal _bodyShortPeriodTotal; private decimal _shadowLongPeriodTotal; private decimal _shadowVeryShortPeriodTotal; private decimal _nearPeriodTotal; /// /// Initializes a new instance of the class using the specified name. /// /// The name of this indicator public Hammer(string name) : base(name, Math.Max(Math.Max(Math.Max(CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod, CandleSettings.Get(CandleSettingType.ShadowLong).AveragePeriod), CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod), CandleSettings.Get(CandleSettingType.Near).AveragePeriod) + 1 + 1) { _bodyShortAveragePeriod = CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod; _shadowLongAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowLong).AveragePeriod; _shadowVeryShortAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod; _nearAveragePeriod = CandleSettings.Get(CandleSettingType.Near).AveragePeriod; } /// /// Initializes a new instance of the class. /// public Hammer() : this("HAMMER") { } /// /// Gets a flag indicating when this indicator is ready and fully initialized /// public override bool IsReady { get { return Samples >= Period; } } /// /// Computes the next value of this indicator from the given state /// /// The window of data held in this indicator /// The input given to the indicator /// A new value for this indicator protected override decimal ComputeNextValue(IReadOnlyWindow window, IBaseDataBar input) { if (!IsReady) { if (Samples >= Period - _bodyShortAveragePeriod) { _bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, input); } if (Samples >= Period - _shadowLongAveragePeriod) { _shadowLongPeriodTotal += GetCandleRange(CandleSettingType.ShadowLong, input); } if (Samples >= Period - _shadowVeryShortAveragePeriod) { _shadowVeryShortPeriodTotal += GetCandleRange(CandleSettingType.ShadowVeryShort, input); } if (Samples >= Period - _nearAveragePeriod - 1 && Samples < Period - 1) { _nearPeriodTotal += GetCandleRange(CandleSettingType.Near, input); } return 0m; } decimal value; if ( // small rb GetRealBody(input) < GetCandleAverage(CandleSettingType.BodyShort, _bodyShortPeriodTotal, input) && // long lower shadow GetLowerShadow(input) > GetCandleAverage(CandleSettingType.ShadowLong, _shadowLongPeriodTotal, input) && // very short upper shadow GetUpperShadow(input) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal, input) && // rb near the prior candle's lows Math.Min(input.Close, input.Open) <= window[1].Low + GetCandleAverage(CandleSettingType.Near, _nearPeriodTotal, window[1]) ) value = 1m; else value = 0m; // add the current range and subtract the first range: this is done after the pattern recognition // when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle) _bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, input) - GetCandleRange(CandleSettingType.BodyShort, window[_bodyShortAveragePeriod]); _shadowLongPeriodTotal += GetCandleRange(CandleSettingType.ShadowLong, input) - GetCandleRange(CandleSettingType.ShadowLong, window[_shadowLongAveragePeriod]); _shadowVeryShortPeriodTotal += GetCandleRange(CandleSettingType.ShadowVeryShort, input) - GetCandleRange(CandleSettingType.ShadowVeryShort, window[_shadowVeryShortAveragePeriod]); _nearPeriodTotal += GetCandleRange(CandleSettingType.Near, window[1]) - GetCandleRange(CandleSettingType.Near, window[_nearAveragePeriod + 1]); return value; } /// /// Resets this indicator to its initial state /// public override void Reset() { _bodyShortPeriodTotal = 0m; _shadowLongPeriodTotal = 0m; _shadowVeryShortPeriodTotal = 0m; _nearPeriodTotal = 0m; base.Reset(); } } }