/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using System.Collections;
using System.Collections.Generic;
namespace QuantConnect.Util
{
///
/// Defines an enumerable that can be enumerated many times while
/// only performing a single enumeration of the root enumerable
///
///
public class MemoizingEnumerable : IEnumerable
{
private List _buffer;
private IEnumerator _enumerator;
///
/// Allow disableing the buffering
///
/// Should be called before the enumeration starts
public bool Enabled { get; set; }
///
/// Initializes a new instance of the class
///
/// The source enumerable to be memoized
public MemoizingEnumerable(IEnumerable enumerable)
{
Enabled = true;
_enumerator = enumerable.GetEnumerator();
}
///
/// Returns an enumerator that iterates through the collection.
///
///
/// A that can be used to iterate through the collection.
///
/// 1
public IEnumerator GetEnumerator()
{
if (!Enabled)
{
if (_enumerator != null)
{
while (_enumerator.MoveNext())
{
yield return _enumerator.Current;
}
// important to avoid leak!
_enumerator.Dispose();
_enumerator = null;
}
}
else
{
if (_buffer == null)
{
// lazy create our buffer
_buffer = new List();
}
int i = 0;
while (i <= _buffer.Count)
{
// sync for multiple threads access to _enumerator and _buffer
lock (_buffer)
{
// check to see if we need to move next
if (_enumerator != null && i >= _buffer.Count)
{
if (_enumerator.MoveNext())
{
var value = _enumerator.Current;
_buffer.Add(value);
yield return value;
}
else
{
// important to avoid leak!
_enumerator.Dispose();
_enumerator = null;
}
}
else
{
// we have a value if it's in the buffer
if (_buffer.Count > i)
{
yield return _buffer[i];
}
}
}
// increment for next time
i++;
}
}
}
///
/// Returns an enumerator that iterates through a collection.
///
///
/// An object that can be used to iterate through the collection.
///
/// 2
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}