/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
using System;
using System.Threading;
using System.Collections.Generic;
namespace QuantConnect.Util
{
///
/// Helper class to synchronize execution based on a string key
///
public class KeyStringSynchronizer
{
private readonly Dictionary _currentStrings = new ();
///
/// Execute the given action synchronously with any other thread using the same key
///
/// The synchronization key
/// True if execution should happen only once at the same time for multiple threads
/// The action to execute
public void Execute(string key, bool singleExecution, Action action)
{
ExecuteImplementation(key, singleExecution, action);
}
///
/// Execute the given function synchronously with any other thread using the same key
///
/// The synchronization key
/// The function to execute
public T Execute(string key, Func action)
{
T result = default;
ExecuteImplementation(key, singleExecution: false, () =>
{
result = action();
});
return result;
}
private void ExecuteImplementation(string key, bool singleExecution, Action action)
{
lock (key)
{
while (true)
{
bool lockTaken = false;
string existingKey;
lock (_currentStrings)
{
if(!_currentStrings.TryGetValue(key, out existingKey))
{
_currentStrings[key] = existingKey = key;
}
}
try
{
lockTaken = Monitor.TryEnter(existingKey);
// this way we can handle reentry with no issues
if (lockTaken)
{
try
{
// happy case
action();
return;
}
finally
{
lock (_currentStrings)
{
// even if we fail we need to release it
_currentStrings.Remove(key);
}
}
}
}
finally
{
if (lockTaken)
{
Monitor.Exit(existingKey);
}
}
lock (existingKey)
{
// if we are here the thread that had the lock finished
if (!singleExecution)
{
// time to try again!
continue;
}
return;
}
}
}
}
}
}