/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using ProtoBuf;
namespace QuantConnect.Securities
{
///
/// Represents a cash amount which can be converted to account currency using a currency converter
///
[ProtoContract(SkipConstructor = true)]
public struct CashAmount
{
///
/// The amount of cash
///
[ProtoMember(1)]
public decimal Amount { get; }
///
/// The currency in which the cash amount is denominated
///
[ProtoMember(2)]
public string Currency { get; }
///
/// Initializes a new instance of the class
///
/// The amount
/// The currency
public CashAmount(decimal amount, string currency)
{
Amount = amount;
Currency = currency;
}
///
/// Will determine if two instances are equal
/// Useful to compare against the default instance
///
/// True if and are equal
public static bool operator ==(CashAmount lhs, CashAmount rhs)
{
return Equals(lhs, rhs);
}
///
/// Will determine if two instances are different
/// Useful to compare against the default instance
///
/// True if or are different
public static bool operator !=(CashAmount lhs, CashAmount rhs)
{
return !Equals(lhs, rhs);
}
///
/// Used to compare two instances.
/// Useful to compare against the default instance
///
/// The other object to compare with
/// True if and are equal
public override bool Equals(object obj)
{
if (obj is CashAmount)
{
var cashAmountObj = (CashAmount) obj;
return Amount == cashAmountObj.Amount
&& Currency == cashAmountObj.Currency;
}
return false;
}
///
/// Get Hash Code for this Object
///
/// Integer Hash Code
public override int GetHashCode()
{
return base.GetHashCode();
}
}
}