/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; namespace QuantConnect.Data { /// /// Represents a subscription channel /// public class Channel { /// /// Represents an internal channel name for all brokerage channels in case we don't differentiate them /// public static string Single = "common"; /// /// The name of the channel /// public string Name { get; private set; } /// /// The ticker symbol of the channel /// public Symbol Symbol { get; private set; } /// /// Creates an instance of subscription channel /// /// Socket channel name /// Associated symbol public Channel(string channelName, Symbol symbol) { if (string.IsNullOrEmpty(channelName)) { throw new ArgumentNullException(nameof(channelName), "Channel Name can't be null or empty"); } if (symbol == null) { throw new ArgumentNullException(nameof(symbol), "Symbol can't be null or empty"); } Name = channelName; Symbol = symbol; } /// /// Indicates whether the current object is equal to another object of the same type. /// /// An object to compare with this object. /// /// true if the current object is equal to the parameter; otherwise, false. /// public bool Equals(Channel other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; return string.Equals(Name, other?.Name) && Symbol.Equals(other.Symbol); } /// /// Determines whether the specified object is equal to the current object. /// /// The object to compare with the current object. /// /// true if the specified object is equal to the current object; otherwise, false. /// public override bool Equals(object obj) { return Equals(obj as Channel); } /// /// Serves as the default hash function. /// /// /// A hash code for the current object. /// public override int GetHashCode() { unchecked { int hash = (int)2166136261; hash = (hash * 16777619) ^ Name.GetHashCode(); hash = (hash * 16777619) ^ Symbol.GetHashCode(); return hash; } } } }